In early 2013 I was given the opportunity to work on a National Geographic television show. Based around illusions and "brain explainers", I worked on the show for two seasons doing anything from 2D and 3D animation to scene setups, rigging, lighting, and modeling. It was my first time working on a project of this magnitude and was stoked to be apart of the process. We were tasked with creating every graphic on the show. So anything 2D or 3D on screen was created by the team at Animal.
Design & Animation
Samm Hodges, Idil Gozde, Lenny Wilson, Carver Koella, Gavin Kosko